After we wrapped up work on the previous remaster, we began work on updating the sequel. However, our time on the project was limited, and it would take a while for the remaster to be completed and ultimately released. But having just completed the previous remaster, and having the lessons learned from the previous project fresh on the brain, we got a lot done in a little time.
In that time, I improved the Path Validator tooling. Using the mini-map from the game, I created a small web app which would visualize path network changes. Users could zoom and pan to explore the top-down overview. Nodes and connections would be overlaid using SVG, and colored to indicate whether they were added or removed in the relevant changes.